Event ticketing application
Duration | May - June 2021 |
---|---|
Product | Mobile app |
Prototype link | |
Responsibilities | AccessibilityAffinity diagramsDesign iterationsDesign thinkingDigital wireframesLow and high fidelity prototypingPaper wireframesUsability studiesUser interviewsUser personas |
Role | UX Designer |
Team | Dany Stecova |
The problem
The goal
For users going abroad or traveling long distances to attend a live event, like a festival or a concert, it requires a significant amount of time and effort to make research about the event and the location, and organize all the necessities like event tickets, accommodation and transportation.
Create an application that allows users to book tickets, accommodation and travel in one go and without much hassle.
Process
Empathize & Define
Ideate
Prototype & Test
Learnings
User testing matters
The biggest learning for me was to always put user first and to relentlessly test and iterate on designs. All small details matter and they add up to provide a value to the end user.